AlphaGo is a deep-learning bilateral neural network, which is a computer program that has two main personalities; Value and Policy. AlphaGo Value and Policy in effect talk with each other but have fundamentally different feelings about how to win the game of Go.
theverge AlphaGo
Value loves to win more than he hates to lose, but Policy hates to lose more than she loves to win. In other words, AlphaGo Value and Policy represent the basic nature of feeling and choice that people recognize as consciousness. The basic definition of consciousness is a recursion of action and sensation; a conscious person acts just like they see (or sense) other conscious people act.
AlphaGo Value corresponds to the human emotion of pleasure while Policy corresponds to the human emotion of anxiety. People make choices based on a singular feeling that involves the processing of many pairs of complementary emotions and not just pleasure and anxiety. Compassion and selfishness, for example, is how people bond or conflict with others, joy and misery, anger and serenity, and pride and shame complete a basic set of complementary emotions that approximate human feeling.
AlphaGo Value gets great pleasure in winning as many stones as possible and Value is willing to take risk while AlphaGo Policy is anxious about losing only one stone...the one stone that wins the game, and plays very cautiously and avoids risk. While Value takes risk and goes for as many stones as possible to win, Policy avoids risk and settles for the one stone that wins the game.
We journey in our lives desiring the same bilateral futures as AlphaGo; a part of us wants the pleasure of winning big and taking risks and a complementary part of us is forever anxious about simply getting by and surviving by avoiding risk. People have more complex emotions than just pleasure and anxiety and so we have more complex and cooperative relationships with other people and the environment.
What AlphaGo's two personalities represent is a fundamental part of the recursion of consciousness and therefore what it is that we mean when we say that someone is conscious. Lee Sedol is the Go world champion who played against Value and Policy, who had been playing each other for four months prior and had therefore both won and lost literally millions of games with each other prior to the match with Sedol.
Sedol has played many hundreds of thousands of games during his life but is simply not able to play the many millions of games that taught Value and Policy how to beat him. While Sedol will improve his skill by playing Value and Policy together, he might do much better playing Value and Policy separately.
Also, to be fair, AlphaGo should also have additional human personalities like anger and shame, for example. That way Sedol could gain advantage in ways that better represent the complexity of human consciousness. The question is...how do you make an AlphaGo angry at a opponent's board position or ashamed of a its own board position. And of course, AlphaGo must show some compassion in not crushing its opponent and allowing some victories while still being selfish enough to win the tournament.
Accelerating light leads to the simple axioms of discrete aether and quantum action. Matter action augments the more limited reality of continuous space, motion, and atomic time. With the quantum action of the Schrödinger equation and a single fundamental aether particle, two constants predict all action and all other physical constants. In the discovery of truth, there are only atoms and quantum action.
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Saturday, March 26, 2016
Sunday, January 17, 2016
The Pleasure and Anxiety of Discovery
The emotions of pleasure and anxiety are what kick start purpose and without some kind of purpose, consciousness is simply not possible. So it is the pleasure of discovery that allows us to survive as well as allows us to thrive when we discover futures beyond those we need for bare survival. When we discover something about the universe that seems like no one else yet knows, the pleasure of that discovery is especially intense.
And yet anxiety about the unknown tempers that pleasure and makes me wonder if I am right. Aethertime is a discovery that defines a universe with the simple axioms of matter, time, and action. The actions of two complementary electron spins complements the actions of discrete aether with the universe and its decoherence time that is what drives both gravity and charge forces. The axioms of matter, time, and action close aethertime and with the constants of matter, time, and action form an anti+universe pulse and our present epoch is just 82% decay from that pulse center.
The aethertime universe clock is the decoherence decay of the universe matter pulse as 0.255 ppb/yr in the present epoch.
Decoherence time is provides a quasi-continuous time from the edge of the universe just beyond the CMB. Unlike atomic time, which depends on the frame of reference, decoherence time represents the absolute frame of the boundaries of a closed universe. Just like the thousands of millisecond pulsars that keep time for the cosmos, time has both a dimension of tick frequency as well as a dimension of tick frequency decay as shown in Fig. 2 below. Although millisecond pulsars decay due mostly to light and gravity radiation, there is also an average decay rate that coincides with many other measurements of matter decoherence.
And yet anxiety about the unknown tempers that pleasure and makes me wonder if I am right. Aethertime is a discovery that defines a universe with the simple axioms of matter, time, and action. The actions of two complementary electron spins complements the actions of discrete aether with the universe and its decoherence time that is what drives both gravity and charge forces. The axioms of matter, time, and action close aethertime and with the constants of matter, time, and action form an anti+universe pulse and our present epoch is just 82% decay from that pulse center.
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Figure 1. Aethertime boson pulse that describes the anti+universe where the current epoch lies. |
Just like the universe is a matter pulse in time, the universe is also a spectrum of objects of matter like people and neurons. In fact, just as people interact and bond, so do neural packets of aware matter as the figure shows. The neural impulses from excitation and inhibition of action potentials form EEG spectra that represent consciousness as objects of aware matter particles. Just as aware matter particles bond into objects of thought, people interact and bond as a result of those same objects of thought.
Mainstream science supposes that time is a continuous displacement in a continuous 4D spacetime and that is motion in space. While it is certainly true that atomic clocks have continuous pulses, atomic clocks therefore tick with a stream of discrete atomic events. So the atomic time that we sense is really not a continuous displacement on an infinitely divisible timeline of past, present, and future. Atomic time is instead average discrete frequency periods along with the deoherence for those periods.
Mainstream science supposes that time is a continuous displacement in a continuous 4D spacetime and that is motion in space. While it is certainly true that atomic clocks have continuous pulses, atomic clocks therefore tick with a stream of discrete atomic events. So the atomic time that we sense is really not a continuous displacement on an infinitely divisible timeline of past, present, and future. Atomic time is instead average discrete frequency periods along with the deoherence for those periods.
Objects that we sense have just one time delay,
which is only one of the two time dimensions of a clock needed to tell time in
the present moment. All objects including atomic clocks have both atomic frequency periods along with a decoherence rate for those periods and so there are two dimensions for time. Mainstream science imagines atomic time as a
constant that does not run down or decay even though all working clocks including atomic
clocks actually do run down as well as tick at regular intervals.
Normally people
view a clock running down as an artifact and for an electronic or any clock,
the lost energy of decoherence or entropy is simply replaced with more coherent power from
a battery or power plant. Since the tick frequency defines the duration of a
moment for that clock and the tick frequency does not seem to change, it seems
like clocks simply need energy to operate. But how fast a clock runs down also
tells an absolute time for the clock in how often the clock needs to be charged
or wound. In aethertime, there is a very small an intrinsic and universal decoherence
rate not only for clocks, but also for all objects and that decoherence tells a
universe time.
The aethertime universe clock is the decoherence decay of the universe matter pulse as 0.255 ppb/yr in the present epoch.
Decoherence time is provides a quasi-continuous time from the edge of the universe just beyond the CMB. Unlike atomic time, which depends on the frame of reference, decoherence time represents the absolute frame of the boundaries of a closed universe. Just like the thousands of millisecond pulsars that keep time for the cosmos, time has both a dimension of tick frequency as well as a dimension of tick frequency decay as shown in Fig. 2 below. Although millisecond pulsars decay due mostly to light and gravity radiation, there is also an average decay rate that coincides with many other measurements of matter decoherence.
![]() |
Figure 2. Shows the many measurements that are consistent with the universal decoherence decay of the universe. |
Along with atomic time in this epoch, this universal decoherence is very simply a dimensionless ratio of gravity and charge force and that ratio unifies these two forces by a scaling of the time period of the universe over that of the hydrogen atom. While charge acts at the microscopic scale of an atomic clock pulse, gravity emerges along with space from the cosmic scale of the universe pulse, a wrapping of charge force by the time scale of the universe.
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